Little Omega Man was a project I worked with Nicky in school. It was my first project in computer graphics and it ended up being a decent game.
With a name like Little Omega Man, you might think it was based on the Mega Man series of games, but you’d be wrong. It’s a Pac-Man copy with a few slight differences. You can play with two players where the second player is one of the enemies chasing Little Omega (Pac) Man.
I will work on getting the game files uploaded and ready for people to play eventually. There are still some issues with the game that I would like to iron out. Currently you can only move your character a step at a time whereas in Pac-Man you never stop moving until you hit a wall. Also, the ghosts (in this game, scientists) move randomly and their speed is dependent on the processor speed of whatever computer it is running on. For faster computers, the scientists move way too fast.
The question is, do I feel like revisiting this code, cleaning it up, and fixing those problems? Maybe.
Here is the current version including source code (Note: source code from 2004):
Little Omega Man
Please see the README.txt file for instructions on how to run this.